- Age Of Wonders Iii - Golden Realms Expansion Wow
- Age Of Wonders Iii - Golden Realms Expansion Release
- Age Of Wonders Iii - Golden Realms Expansion
Age of Wonders III was a quality title that came out this year and showed just how addictive the turn-based strategy genre can be. Age of Wonders III: Golden Realms is a high quality, challenging expansion pack that continues the trend. If you are a fan of this genre, then add Golden Realms to your growing backlog of time sinks. The Golden Realms Expansion does not reinvent the Age of Wonders III wheel, but it does an excellent job of adding content to an already fun title that already had lots of replay value. With that being said, it would have been nice to see the expansion address one of the real issues I had with the first game - the limited combat variety for a. The Golden Realms Expansion does not reinvent the Age of Wonders III wheel, but it does an excellent job of adding content to an already fun title that already had lots of replay value.
Age of Wonders III - Golden Realms Expansion
Age of Wonders III - Golden Realms Expansion
This game/item requires:
Available Regions for Activation
- Afghanistan
- Algeria
- American Samoa
- Angola
- Anguilla
- Antarctica
- Aruba
- Australia
- Bahrain
- Bangladesh
- Benin
- Bhutan
- Botswana
- Bouvet Island
- British Indian Ocean Territory
- British Virgin Islands
- Brunei
- Burkina Faso
- Burundi
- Cambodia
- Cameroon
- Canada
- Cape Verde
- Caribbean Netherlands
- Cayman Islands
- Central African Republic
- Chad
- China
- Christmas Island
- Cocos (Keeling) Islands
- Comoros
- Congo - Brazzaville
- Congo - Kinshasa
- Cook Islands
- Côte d’Ivoire
- Curaçao
- Djibouti
- Egypt
- Equatorial Guinea
- Eritrea
- Ethiopia
- Faroe Islands
- Fiji
- French Polynesia
- French Southern Territories
- Gabon
- Gambia
- Ghana
- Gibraltar
- Guadeloupe
- Guam
- Guernsey
- Guinea
- Guinea-Bissau
- Heard & McDonald Islands
- Hong Kong SAR China
- India
- Indonesia
- Iran
- Iraq
- Isle of Man
- Israel
- Japan
- Jersey
- Jordan
- Kazakhstan
- Kenya
- Kiribati
- Kuwait
- Kyrgyzstan
- Laos
- Lebanon
- Lesotho
- Liberia
- Libya
- Macau SAR China
- Madagascar
- Malawi
- Malaysia
- Maldives
- Mali
- Marshall Islands
- Martinique
- Mauritania
- Mauritius
- Mayotte
- Micronesia
- Mongolia
- Montserrat
- Morocco
- Mozambique
- Myanmar (Burma)
- Namibia
- Nauru
- Nepal
- New Caledonia
- New Zealand
- Niger
- Nigeria
- Niue
- Norfolk Island
- North Korea
- Northern Mariana Islands
- Oman
- Pakistan
- Palau
- Palestinian Territories
- Papua New Guinea
- Philippines
- Pitcairn Islands
- Qatar
- Réunion
- Russia
- Rwanda
- Saint Martin
- Samoa
- São Tomé & Príncipe
- Saudi Arabia
- Senegal
- Seychelles
- Sierra Leone
- Singapore
- Solomon Islands
- Somalia
- South Africa
- South Korea
- South Sudan
- Sri Lanka
- St. Barthélemy
- St. Helena
- St. Martin
- St. Pierre & Miquelon
- Sudan
- Svalbard & Jan Mayen
- Swaziland
- Syria
- Taiwan
- Tajikistan
- Tanzania
- Thailand
- Timor-Leste
- Togo
- Tokelau
- Tonga
- Tunisia
- Turkmenistan
- Turks & Caicos Islands
- Tuvalu
- U.S. Outlying Islands
- U.S. Virgin Islands
- Uganda
- United Arab Emirates
- United States
- Uzbekistan
- Vanuatu
- Vietnam
- Wallis & Futuna
- Western Sahara
- Yemen
- Zambia
- Zimbabwe
About the game
Age Of Wonders Iii - Golden Realms Expansion Wow
Golden Realms greatly expands Age of Wonders III’s empire building mechanics and introduces bucket loads of new content. These new features are used in random maps, new scenarios and a new story campaign, where Halfling survivors settle in a distant land filled with danger and treasures never seen before.
Highlights
- The Halfling Race: The little folk are back, with new units, heroes and leaders. The jesters shoots fireworks which dazzle the enemy and the cleaver flinging brew brothers keep the Halfling armies fed while on the road. Halflings can be used with all classes and introduce the new Luck mechanic which allows them to dodge incoming attack while they’re in good spirits.
- Golden Realms Campaign: In this three scenario campaign, you help the Halfling survivors of the Heartwood Massacre rebuild an empire in an exotic land and confront an ancient evil.
- Exotic Map Locations: Capture the Naga Dwelling, home to serpentine queens and giant man-snakes, and discover new treasure sites such as the fabled Lost City to benefit your empire.
- Over twenty new units: Encounter new exotic units such as the filth throwing Dread Monkeys, alluring Mermaids and the fearsome Glutton who can swallow whole regiments in one bite.
- New Hero Items: The Golden Realms contain 50 new magical artifacts to discover and use. Wield the enigmatic Crystal Skull, or wear a stylish Witch Doctor’s Headdress to mix in with the locals.
- Wild Magic Specialization: Unleash wild magic. Cause spontaneous mutations, warp equipment and turn orderly battles into a pandemonium where the lines of battle are violently warped.
- Partisan Specialization: Use new skills for guerrilla warfare. Create concealed hide-outs and develop ambushing skills.
- Two hand crafted scenarios: Playable single and multi-player these new stand-alone scenarios are built around the new features of the Golden Realms expansion.
- Mystical City Upgrades: Arcane treasure sites located in your domain unlock new unique upgrades for your cities, making the location and specialization of your cities more important than ever. Building a city near a Crystal Tree unlocks the Enchanted Armory which reinforces your armored units.
- Empire Quests: Achieve empire building goals before your rivals to unlock unique rewards for your realm. This introduces a new type of indirect competition between players. Examples are the Eternal City: be the first to build a metropolis and get an awe-inspiring Monument of Prime Good and Evil, where the first player to achieve full good or full evil alignment has a party of champions the respective alignment join at no cost.
- Seals of Power: A new King of the Hill style victory condition where players must capture and hold the dangerous Seals of Power structures in order to achieve victory. Don’t sit and hold back as broken seals attract extra-dimensional beings wanting to take the Seal back.
- Defensive City Upgrades: Each race has a unique city defense to build. The Draconian’s Firestorm Pillar sets ablaze those who dare attack their city. Or the Bell Tower for the Humans which rallies the citizenry to shoot volleys at oncoming enemies.
System Requirements
Minimum
- OS:Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
- Storage:10 GB
- Processor:Intel Core 2 Duo E6600 @ 2.4 Ghz / AMD Athlon 64 X2 5000+ @2.6 Ghz
- Memory:2 GB
- Graphics:nVidia 8800 / ATi Radeon HD 3870 (512MB) / Intel HD 3000 - 3GB
- DirectX:9.0c
Recommended
- OS:Windows Vista, Windows 7, Windows 8, Windows 8.1
- Storage:10 GB
- Processor:Intel Core 2 Quad Q6600 @ 2.4 Ghz / AMD Phenom X4 9900 @ 2.6 Ghz
- Memory:10 GB
- Graphics:nVidia Geforce 460 1GB / AMD Radeon HD 6850 1GB
- DirectX:9.0c
Minimum
- OS:10.9.3 (Mavericks)
- Storage:10 GB
- Processor:Intel Core 2 Duo E6600 @ 2.4 Ghz / AMD Athlon 64 X2 5000+ @2.6 Ghz
- Memory:3 GB
- Graphics:nVidia Geforce GTX 250 / ATi Radeon HD 4870 - 512MB / Intel HD 4000 - 3GB
Recommended
- Processor:Intel Core 2 Quad Q6600 @ 2.4 Ghz / AMD Phenom X4 9900 @ 2.6 Ghz
- Memory:4 GB
- Graphics:nVidia Geforce 460 1GB / AMD Radeon HD 6850 1GB
Minimum
- OS:Ubuntu 14.10
- Storage:10 GB
- Processor:Intel Core 2 Duo E6600 @ 2.4 Ghz / AMD Athlon 64 X2 5000+ @2.6 Ghz
- Memory:3 GB
- Graphics:nVidia Geforce GTX 250 / ATi Radeon HD 4870 - 512MB / Intel HD 4000 - 3GB
Recommended
- Processor:Intel Core 2 Quad Q6600 @ 2.4 Ghz / AMD Phenom X4 9900 @ 2.6 Ghz
- Memory:4 GB
- Graphics:nVidia Geforce 460 1GB / AMD Radeon HD 6850 1GB
Age of Wonders, the Age of Wonders logo, Triumph Studios and the Triumph Studios logo are trademarks of Triumph Studios B.V.. Copyright (c) 1999-2014 Triumph Studios. All Rights Reserved. All other trademarks and trade names are properties of their respective owners.
- Release date:2014-09-18
- Developer: Triumph Studios
- Publisher: Paradox Interactive
Game Mode
- Coop
- Local Coop
- Multiplayer
- Single-player
Rated
TEEN
New Content Includes:
Age Of Wonders Iii - Golden Realms Expansion Release
- The Halfling Race: The little folk are back, with new units, heroes and leaders. The jesters shoots fireworks which dazzle the enemy and the cleaver flinging brew brothers keep the Halfling armies fed while on the road. Halflings can be used with all classes and introduce the new Luck mechanic which allows them to dodge incoming attack while they’re in good spirits.
- Golden Realms Campaign: In this three scenario campaign, you help the Halfling survivors of the Heartwood Massacre rebuild an empire in an exotic land and confront an ancient evil.
- Exotic Map Locations: Capture the Naga Dwelling, home to serpentine queens and giant man-snakes, and discover new treasure sites such as the fabled Lost City to benefit your empire.
- Over twenty new units: Encounter new exotic units such as the filth throwing Dread Monkeys, alluring Mermaids and the fearsome Glutton who can swallow whole regiments in one bite.
- New Hero Items: The Golden Realms contain 50 new magical artifacts to discover and use. Wield the enigmatic Crystal Skull, or wear a stylish Witch Doctor’s Headdress to mix in with the locals.
- Wild Magic Specialization: Unleash wild magic. Cause spontaneous mutations, warp equipment and turn orderly battles into a pandemonium where the lines of battle are violently warped.
- Partisan Specialization: Use new skills for guerrilla warfare. Create concealed hide-outs and develop ambushing skills.
- Two hand crafted scenarios: Playable single and multi-player these new stand-alone scenarios are built around the new features of the Golden Realms expansion.
Features:
- Mystical City Upgrades: Arcane treasure sites located in your domain unlock new unique upgrades for your cities, making the location and specialization of your cities more important than ever. Building a city near a Crystal Tree unlocks the Enchanted Armory which reinforces your armored units.
- Empire Quests: Achieve empire building goals before your rivals to unlock unique rewards for your realm. This introduces a new type of indirect competition between players. Examples are the Eternal City: be the first to build a metropolis and get an awe-inspiring Monument of Prime Good and Evil, where the first player to achieve full good or full evil alignment has a party of champions the respective alignment join at no cost.
- Seals of Power: A new King of the Hill style victory condition where players must capture and hold the dangerous Seals of Power structures in order to achieve victory. Don’t sit and hold back as broken seals attract extra-dimensional beings wanting to take the Seal back.
- Defensive City Upgrades: Each race has a unique city defense to build. The Draconian’s Firestorm Pillar sets ablaze those who dare attack their city. Or the Bell Tower for the Humans which rallies the citizenry to shoot volleys at oncoming enemies.